Spring XD Benchmarks Part 1
#Introduction#
A common question when developing streaming applications is, “How many events per second can you process?”. The primary purpose of this blog post is to answer that question without falling into the classic benchmarking conundrum of benchmarking versus "benchmarketing". The common approach with 'native' benchmarking applications provide by messaging middleware vendors is to focus on raw data transport speed, without serialization or deserialization of the message data and without any data processing. In Part 1 of the series, we will follow this approach.
Our tests used direct…